Session 38: time to fly


Well, Ghayll’s forces have retreated to the encampment with Cory’s lifeless corpse.  Continue reading

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Session 37: still with the frontal assault


The adventure continues! For unexplained reasons all but Baughb, Cory, and Eol vanish and the three find themselves alone… with 45 Dwarves and in the middle of the attack by Ghayll’s forces. Continue reading

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Session 36: look up, look waaaaay up


The PCs (of whom there are Stryfe, Daemon, Cory, and Baughb) are invited to help Balhor with strategy around an expected second attack by Ghayll’s men and the newly-discovered Attawattanai. Continue reading

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Session 35: the long and winding road


The party looked out over the steep rocky valley outside of the mine. They remembered the area where they camped before storming the mine themselves, and Balhor informed them it was full of Ghayll’s forces. All were tired, it was time for sleep and, for Daemon, some study to recover some spells. Continue reading

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Session 34: mine, all mine!


Sure, there was another Cave Troll, but really it didn’t last long. The real threat was the archers waiting for the party when they rushed the mine entrance. Reck fell but was brought back with another healing potion and some luck. Continue reading

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Session 33: more portcullis


A whistle was heard from the long cavern. A Dwarf came running up and told Balhor that something was happening up top and he took 26 Dwarves and went to support the forces up top. The Party was left with 25 Dwarves to help them take the rest of the mine. Continue reading

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Notes: The playlist of Queen Isabella’s Troupe


Ever wonder about the repertoire of Queen Isabella’s troupe? Here they are in all of their dramatic glory. Continue reading

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Session 32: Just a little off the top


After the upper area is secured the party looks around and discovers a large storeroom stocked with all the necessities. Balhor is overjoyed at this and proclaims it can keep his fledgling Kingdom alive for months. Cory stocks up on oil and flasks to throw it with. It is probably safe to assume a meal was eaten by all. Continue reading

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Session 31: There’s more where that came from


The party is split up but not underpowered. The group to the west manage to keep the pressure on the guards (who turn out to be Cave Troll handlers) but the portcullises get opened anyway. Two more Cave Trolls rush out and ignore the handlers while heading for the PCs crowding around the portcullis across the room. A few arrows and some swordplay later and the enemy are all dead.  Continue reading

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Session 30: Whistle while you work


Just then the shrill sound of a whistle pierces the air and the deep voices of Dwarves can be heard yelling.

The party knows what this means something has arrived, either from up the mountain road or out of the gaping cavern in the mountain. As they rush out of the slave-masters’ house they see all the Dwarves looking south… the cavern it is then. Continue reading

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