The opening scene from this week’s game started with the eastern doors opening onto the graveyard courtyard and the players feeling a bit antsy about the encounter. Their worries were shown to be justified two leaders burst out with archers, … Continue reading
So the party (Reck, Mod, Cory, Baughb) were nearing the end of their free room and board at Gate Torak. Needless to say they were looking forward to putting that place behind them but where to go?
The party arrives at the aerie of the Attawattanai and talks long with their guide. They learn a few things about the Attawattanai:
Well, Ghayll’s forces have retreated to the encampment with Cory’s lifeless corpse.
The party looked out over the steep rocky valley outside of the mine. They remembered the area where they camped before storming the mine themselves, and Balhor informed them it was full of Ghayll’s forces. All were tired, it was time … Continue reading
The first guards were dispatched back to whatever fell fate awaits them in the underworld of Arepo. Taking stock of the situation the party still feels the ominous maw of the cave entrance like a sword hanging over them by … Continue reading
The mighty adventurers awoke from their rest, aching from the roadside encounter resulting in the creation Ankheg feed — slain slavers. After distributing the newly acquired equipment among the party, the group gathered themselves and headed north toward the mine.
Party moves off from the slavers compound when the rest of the troops return. The 17 civilians were sent off down the North road back to Naramf. They’ll be fine… They were slightly lied to in order to get them … Continue reading
The party decides to re-enter the fortress they had just left, placing the recently released prisoners (both human and dwarf) in the sentry towers surrounding the fortress as look-outs, so the party can explore, find Gale whom they heard was … Continue reading